Current Contest
 
Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
User Name:
Password:
Remember me
Go Back   Codewalkers ForumsPHP ContestsCurrent Contest

Reply
Add This Thread To:
  Del.icio.us   Digg   Google   Spurl   Blink   Furl   Simpy   Y! MyWeb 
Thread Tools Search this Thread Rate Thread Display Modes
 
Unread Codewalkers Forums Sponsor:
Stay one step ahead of the competition. Evaluate and give feedback on some of the hottest web development tools on the market today. Make your opinion heard! Click Here
  #1  
Old October 20th, 2004, 11:36 AM
ShiVAs ShiVAs is offline
Codewalkers Newbie (0 - 499 posts)
 
Join Date: Apr 2007
Location: Vilnius, Lithuania
Posts: 15 ShiVAs User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via ICQ to ShiVAs Send a message via AIM to ShiVAs
About the map structure

I'm just curious...

What kind of maps will be there?

Rooms will be like real rooms? or just random points somewhere connected?

Examples:

Normal:

Code:
00000000000000000000000000000000
00111110000000000000000000000000
00111110000000000000000000000000
00111110000000000000000000000000
00000000000000000000000000011100
00000000000000000010000000011100
00000000000000000111000000011100
00000000000000001111100000011100
00000000000000011111110000011100
00000000000000001111100000011100
00000000000000000111000000011100
00000000000000000010000000011100
00000111000000000000000000011100
00001110000000000000000000000000
00011100000000000000000000000000
00111000000000000000000000000000
00000000000000000000000000000000


Random:

Code:
00000000000000000000001110000011110001000000000000  
01000000000000000000111100000011110111111000000000  
11000000000000000000011000010011000000000000000000  
01000000000000000000000010111011110110110000000000  
00000000000000000000000010011011100110110101000000  
00000000000000000000000111011000100000000101000000  
00001000000000000000000001011110000111001111100000  
00001100000000000000001101011110000011100111000000  
00001000000000000000001100011010000000000010000000  
01101110000000000100001110111000010001100000000000  
11111110001000001100000110111100010011110001111100  
00111110011110011100001110001000111011111011100000  
00110000011111111101011111100001111001111011110000  
00000000000111110001000001000000100011111011100000  
00111100000111000111110100000000000011111000110100  
00011000000001011111111110000000011001101000000110  
00011110000011010110010000000000001000000011111111  
01111110100110000110110100000000001100000000011101  
00011110110000000000110110000000011100000000110100  
00000000111110000000000110000001001110000000000000  
00000000001000100000000010000001111000000000010111  
00000000001010100000000110000001111111000001011111  
00011000100011110011000110000011111110000001111111  
00001110100111000011000000000000101100000001111111  
00001111100000010011110000000000000000000011111111  
00001111110011111011000000100000011100000011001111  
00011111010011111001000000100000011111100000001000  
00011111000111111000000000100000011100000010000000  
00000010010001111100000011110000111110011011100000  
00000000110100010100000000110000101111011011111000  
00000000111111000000000000000000000110011111110000  
00000000001111000101000001111010000000111111111000  
00000000000000010111100000111110000000011000000000  
00000000001111110100000000011000000000111000000000  
00000000000111000101000000000000000000000000000000  
00000000011111110101101100001101000000000000000000  
00000000000001100000001100101101000000000011000100  
00000011111100000111111110111001110000000001101111  
00000011111100000111111100111011110000000001111010  
00000000011000000001111101110000110000000000010000  
00000100011000111111110101100110011100000000110000  
00000111001110001111010100001110111000001110010000  
00000011100000100011010100101010011010000111000000  
00000111110000100000000001100011000011110110000000  
00000111110011101101100001111000010111110000000000  
00000110011011100111000011111010010111110000000000  
00000000110011110110000111010010011110110000000000  
01111000000011100000100011000111001110000000000000  
00111000000011101111110110011110000011100000000000  
01111000000001000111010000000100000000000000000000   


Becoz good implementation of algorithms depends on map style.

Organizers?

Reply With Quote
  #2  
Old October 20th, 2004, 09:54 PM
ShiVAs ShiVAs is offline
Codewalkers Newbie (0 - 499 posts)
 
Join Date: Apr 2007
Location: Vilnius, Lithuania
Posts: 15 ShiVAs User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via ICQ to ShiVAs Send a message via AIM to ShiVAs
RE: About the map structure

Done. My script is ready for submition, just comments and design left

Tested, and proves to be good competitor. (Ok, it's not perfect, but i hope to hit top5 )

This will be first my contest ever


Reply With Quote
  #3  
Old October 21st, 2004, 09:38 AM
Anonymous Anonymous is offline
Registered User
Codewalkers God 35th Plane (22000 - 22499 posts)
 
Join Date: Apr 2007
Posts: 22,309 Anonymous User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 24
RE: About the map structure

ShiVAs, just out of curiousity, what does your program get for the random map that you posted above?

Reply With Quote
  #4  
Old October 21st, 2004, 10:09 AM
ShiVAs ShiVAs is offline
Codewalkers Newbie (0 - 499 posts)
 
Join Date: Apr 2007
Location: Vilnius, Lithuania
Posts: 15 ShiVAs User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via ICQ to ShiVAs Send a message via AIM to ShiVAs
RE: About the map structure

$524

You? BTW don't give a s**t what it calculates <1s, how much time it takes?

Reply With Quote
  #5  
Old October 21st, 2004, 12:54 PM
Anonymous Anonymous is offline
Registered User
Codewalkers God 35th Plane (22000 - 22499 posts)
 
Join Date: Apr 2007
Posts: 22,309 Anonymous User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 24
RE: About the map structure

$518 - 12 secs on a powerbook g3 400mhz

anyone else?

Reply With Quote
  #6  
Old October 21st, 2004, 01:03 PM
ShiVAs ShiVAs is offline
Codewalkers Newbie (0 - 499 posts)
 
Join Date: Apr 2007
Location: Vilnius, Lithuania
Posts: 15 ShiVAs User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via ICQ to ShiVAs Send a message via AIM to ShiVAs
RE: About the map structure

Can u post your solution? Just curious where can be diff in 6

Reply With Quote
  #7  
Old October 22nd, 2004, 04:51 PM
ivo ivo is offline
Codewalkers Newbie (0 - 499 posts)
 
Join Date: Apr 2007
Location: cologne,germany
Posts: 126 ivo User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 2
RE: About the map structure

510 is possible:

00000000000000000000001110000011110001000000000000
01000000000000000000111100000011112111111000000000
11000000000000000000011200010011000000000000000000
01000000000000000000000010111211112110110000000000
00200000000000000000000010011011100110112101000000
00020000000000000000000111011000100002000101000000
00001000000000000000000001011110000111001111100000
00001100000000000000001101011110000011100111000000
00001000000000000000001102011010000002000010000000
01101110000000000100001110111000010001100000000000
11111110001000001100000110111100010011110001111100
00111110011110011100001110001000111211111211100000
00110000011111111121211111100001111001111011110000
00200000000111110001000001000000100011111011100000
00111100000111000111110100000000000011111000112100
00011000000001011111111110000000011001101000000110
00011110000011010110010000000000001000000011111111
01111112100110000110112100000000001100000000011101
00011110110200000000110110000000011100000000110100
00000000111110000000000110000001001110000000020000
00000000001020100000000010000001111000000000010111
00000000001010100000000110000001111111000001011111
00011000100011110011000110000011111110000001111111
00001110100111000011000000000000101100000001111111
00001111100002010011110000000000002000000011111111
00001111110011111211000000100000011100000011001111
00011111010011111001000000100000011111100020001000
00011111002111111000000000100000011100000010000000
00000010010001111100000011110000111110011011100000
00000000110100010100000000110000101111211011111000
00000000111111000200000000200000000110011111110000
00000000001111000101000001111010000000111111111000
00000000000000012111100000111110000000011000000000
00000000001111110100000000011000000000111000000000
00000000000111000101000000002000000000000000000000
00000000011111110101101100001101000000000000000000
00000000002001100020001100101101000000000011000100
00000011111100000111111112111001110000000001101111
00000011111100000111111100111011110000000001111010
00000000011000000001111101110200110000000000010000
00000100011000111111110101100110011100000002110000
00000111001110001111010100001110111000001110010000
00000011100000100011010100101010011210000111000000
00000111110000100000000001100011000011112110000000
00000111110011101101100001111200010111110000000000
00000110011211100111000011111010010111110000000000
00002000110011110110000111010010011110110000000000
01111000000011102000100011000111001110000000000000
00111000000011101111112110011110000011100000000000
01111000000001000111010000000100000000000000000000

Reply With Quote
  #8  
Old October 22nd, 2004, 06:19 PM
Anonymous Anonymous is offline
Registered User
Codewalkers God 35th Plane (22000 - 22499 posts)
 
Join Date: Apr 2007
Posts: 22,309 Anonymous User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 24
RE: About the map structure

ivo: wow, how much time does your code take to process this case?

Reply With Quote
  #9  
Old October 22nd, 2004, 06:33 PM
Anonymous Anonymous is offline
Registered User
Codewalkers God 35th Plane (22000 - 22499 posts)
 
Join Date: Apr 2007
Posts: 22,309 Anonymous User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 24
RE: RE: About the map structure


Quote:
ivo: wow, how much time does your code take to process this case?


all the time i have ;-)
i can get the same result in 5 seconds (G4 666mhz), but with a code, that fails on other maps.

Reply With Quote
  #10  
Old October 22nd, 2004, 06:34 PM
ivo ivo is offline
Codewalkers Newbie (0 - 499 posts)
 
Join Date: Apr 2007
Location: cologne,germany
Posts: 126 ivo User rank is Just a Lowly Private (1 - 20 Reputation Level) 
Time spent in forums: < 1 sec
Reputation Power: 2
RE: About the map structure

that was me

Reply With Quote
Reply

Viewing: Codewalkers ForumsPHP ContestsCurrent Contest > About the map structure


Thread Tools  Search this Thread 
Search this Thread:

Advanced Search
Display Modes  Rate This Thread 
Rate This Thread:


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
View Your Warnings | New Posts | Latest News | Latest Threads | Shoutbox
Forum Jump


Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
  
 





© 2003-2008 by Developer Shed. All rights reserved. DS Cluster 4 hosted by Hostway