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  #1  
Old August 24th, 2002, 06:28 PM
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bakertrg bakertrg is offline
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Did the test script run effectively?

I wanted to play around with this some more so I was wondering if the test script ran the real entries correctly?

B

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Old August 24th, 2002, 06:37 PM
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RE: Did the test script run effectively?

Yeah, I thought the judging script would be included on the FTP server, but it isn't. And Zombie's script shows some difficulties with certain "bots". E.g. I didn't had a chance to see the winning bot in action.

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Old August 24th, 2002, 07:30 PM
ildana ildana is offline
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RE: Did the test script run effectively?

My script in action is pretty simple.

Move
Teleport
Run straight to flag
(with occasional checks to shoot death ray)

Obviously, not a very intense strategy. Bakertrg, To answer the ommand line question ... I ran it on command line with (start in php directory):

php ../htdocs/red/capture.php

or white depending whose turn it was.

Tim

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Old August 25th, 2002, 01:01 AM
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RE: Did the test script run effectively?

i made a winner script that works with my judge... only had to comment one exit() and add a couple of returns instead...

u can dl my judge script with my zombie2 robot, and winners (modified to work) script at the old url:

http://www.fazi.co.yu/z/ctf.zip

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Old August 29th, 2002, 12:41 AM
viper_x viper_x is offline
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RE: Did the test script run effectively?


Quote:
I didn't had a chance to see the winning bot in action.

I run most of the scripts...
but I really can't see how N 9 has won 4 matches... It has lost almost all of the games in which i try it...
N 6 has the best results with my testing...

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Old August 30th, 2002, 08:00 PM
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RE: Did the test script run effectively?

three words:

randomity of teleport!

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