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#1
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Testing process
Let me get the match process straight:
You will be running a "match script" that will generate a map, placing the two flags. Then you'll run each of the "opposing" scripts alternately until either a) a player dies from blasting itself with a deathray or b) a player finds the opposing flag? You'll be calling each script from within the "match" script? No output to the screen is necessary, simply the text file with the players movement or action? Just trying to get a grasp on the concept before I decide whether or not I try this one. =) |
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#2
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RE: Testing process
That's it! You'll only have to write a script that tries to eliminate your opponent or the capture the flag, no output is needed, only write your move intro move.txt followed by a carriage return.
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